Belén Rubio Ballester

Researcher in clinical and behavioural neuroscience

Selected publications

Research articles, reviews, and book chapters.


Grechuta, K., Ulysse, L., Ballester, B. R., & Verschure, P. (2018). Self beyond the body: task-relevant distal cues modulate performance and body ownership. bioRxiv, 361022  
Ballester, B. R., Nirme, J., Camacho, I., Duarte, E., Rodríguez, S., Cuxart, A., … & Verschure, P. F. (2017). Domiciliary VR-Based Therapy for Functional Recovery and Cortical Reorganization: Randomized Controlled Trial in Participants at the Chronic Stage Post Stroke. JMIR Serious Games, 5(3), e15.  
Grechuta, K., Guga, J., Maffei, G., Ballester Rubio, B., & Verschure, P. F. M. J. (2017). Visuotactile integration modulates motor performance in a perceptual decision-making task. Scientific Reports, 7, 3333.  
Maier, M., Bañuelos, N. L., Ballester, B. R., Duarte, E., & Verschure, P. F. (2017, July). Conjunctive rehabilitation of multiple cognitive domains for chronic stroke patients in virtual reality. In Rehabilitation Robotics (ICORR), 2017 International Conference on (pp. 947-952). IEEE.  
Ballester, B. R., Maier, M., Mozo, R. M. S. S., Castañeda, V., Duff, A., & Verschure, P. F. (2016). Counteracting learned non-use in chronic stroke patients with reinforcement-induced movement therapy. Journal of neuroengineering and rehabilitation, 13(1), 74  
Ballester, B.R., Nirme, J., Duarte, E., Cuxart, A., Rodriguez, S., Duff, A., and Verschure, P. F. M. J. (2015). The visual amplification of goal-oriented movements counteracts acquired non-use in hemiparetic stroke patients. In Journal of neuroengineering and rehabilitation.  
Ballester, B. R., Serra Oliva, L., Duff, A., & Verschure, P. (2015, August). Accelerating motor adaptation by virtual reality based modulation of error memories. In Rehabilitation Robotics (ICORR), 2015 IEEE International Conference on (pp. 623-629). IEEE.  
Rubio Ballester B., Lathe A., Duarte E., Duff A. and F. M. J. Verschure P. (2015). A Wearable Bracelet Device for Promoting Arm Use in Stroke Patients. In Proceedings of the 3rd International Congress on Neurotechnology, Electronics and Informatics - Volume 1: NEUROTECHNIX, ISBN 978-989-758-161-8, pages 24-31.  
Maier, M., Ballester, B. R., Duarte, E., Duff, A., & Verschure, P. F. (2014, April). Social integration of stroke patients through the multiplayer rehabilitation gaming system. In International Conference on Serious Games (pp. 100-114). Springer, Cham.  


Ballester, B. R., Grechuta, K., Maier, M., & Verschure, P. F. M. (2018, January). Extending the proportional recovery rule to virtual reality based neurorehabilitation. Cerebrovascular Diseases, 2018 (in press)
Prescott, T. J., Lepora, N., & Verschure, P. F. (Eds.). (2018). Neurorehabilitation chapter. Living machines: A handbook of research in biomimetics and biohybrid systems. Oxford University Press.